Total Commander is again a good example as there are lots of plugins for TC.
#ULTRAEDIT V20 CODE#
All this third-party source code needs to be 圆4 compatible, too. The author of my favorite file manager Total Commander worked more than 2 years on this great tool to make it working as 64-bit application in several steps.Īnother problem is all the additional open source code included in UltraEdit, or loaded from a DLL, or executed from within UltraEdit. I just started in the last 3 years for new projects to take care of bit width of variables and structure elements, and make sure that the code can be compiled also for other processors or controllers from 8-bit to 64-bit.
![ultraedit v20 ultraedit v20](http://images.vfl.ru/ii/1391698709/885694a9/4175684.png)
Well, the C library used always size_t, but I must confess that I have never done that for my C/C++ projects. Which programmer has in the past (5 and more years ago) ever take care of type size_t in C/C++ and used this type instead of simply int or unsigned int. As I started, I thought that I could finish it in 3 days. I have once converted a very small code never designed for 64-bit from 32-bit to 64-bit. The change of structures requires often more changes on code, and, and, and. That often requires also changing of structures containing pointers or integers holding memory addresses.
#ULTRAEDIT V20 SOFTWARE#
But making a nearly 20 years old software really working as 64-bit application is a nightmare task for every programmer. It is not really difficult to code an application nowadays from beginning for compilation as 32-bit and 64-bit application. I'm quite sure that it will be a task for 12 to 18 months or even more for the IDM developers to rewrite all code lines for 64-bit. If they do ever make a 64-bit version, I'd also like to see it be able to use a temp file only if a file will not fit in 1/3 the available memory (so as to leave room to copy the entire file on more than one clipboard.) I'm more likely to use hex editing for large files, though.
![ultraedit v20 ultraedit v20](https://img-macjb.macxf.com/pic/202006/07114700_56c78527ff.jpeg)
The other editor just doesn't have the feature set that I would want for an editor, but it was free, so I can use it in those rare cases. This is the reason I don't edit large files, because I don't feel UE handles them as well as it should, and I have a 64-bit text editor that will. I do wish though, that for these reasons, that IDM made a 64-bit version of UE and UES.
![ultraedit v20 ultraedit v20](http://www.himalayangpsmaps.com/media/2011/05/unlock_en_21.jpg)
I honestly don't know how previous versions handle this, as I've never tried it before. EDIT: Okay, tried a 750 MB copy, and it couldn't handle that either. Perhaps I need to try this in a smaller portion, and not select more than 2 GB, since a 32-bit program cannot access more than 2 GB in general. I got a message dialog stating, "Cannot allocate memory." I loaded a 4.3 GB file, selected about 1/3 of it, and attempted a Ctrl-C copy command.